![]() ![]() There’s no Magic stat in this game either, the strength of magic characters depends on the magic tome used All characters/enemies (except 1 character you automatically recruit in the final chapter) have 0 base Resistance, so magic is pretty powerful.For instance, bows are still effective on pegasi and wyvern knights, and rapiers are effective against horse-riding knights/paladins and generals, hammers and armorslayers are effective on generals, ridersbane effective on horse-riding knights/paladins, wyrmslayers effective on manaketes, etc. There is no weapon triangle or magic triangle, but you still have “effective damage” when using a certain weapon that beats a class.Though it’s a Fire Emblem game, many of the mainstays you’d find in the later games are not found in this game, I’d recommend you go through these (many) points before checking out the chapter guides…it’s a long list, but it’ll be really helpful for you. ![]() Fire Emblem 1 on the NES is a strange game to say the least, let’s explain some common nuisances of this game before we move onto the walkthrough.Even just a dollar from you can help, it adds up very quickly when many people contribute together. These guides take a significant amount of time and effort to make, and anything that can be given is extremely appreciated. Please consider making a contribution to me by using Paypal: Ĭonsider buying us a coffee for our efforts – Walkthrough General Tips Before We Begin… ![]()
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