![]() ![]() The killer drops on all fourth and moves faster and has an increased lunge for X amount of time.Īll this could be pretty challenging to programm, since it requires some new animations and Dave will say that this could be a developers nightmare. My first thought would be something like:īy pressing M2 -regular stuff, charge it, while charging you get slowed, etc.- you enter a Feral Mode. Injured victims suffer from a reduced actionspeed (repair, sabotage, heal) of X%Ībout the main power of the wolfman I am still not sure and open to further ideas. The mainattack of the wolfman spreads his cursed disease. It just replaces the regular break or vault option on spacebar and has a cooldown of 30 seconds (numbers are variable, again just a baseline). You can fastvault through a window or over a pallet. (Maybe some will call it to much, but this should just build a base for further discussion) ![]() You also get a stack of bloodlust every time you hit someone or destroy a pallet. This stack applies 5 seconds after you get stunned of blinded. Opposition fuels your anger, everytime you get stunned or blinded, you get a stack of bloodlust. ![]() There are already a lot of perks that would fit into the theme like: With it's inspirations drawn from movies like: I think that a Wolfman killer fits better into the game, than a full fledged Werewolf. Yes, I use the term "wolfman" on purpose, instead of "werewolf". ![]()
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